Trump - Game Play
How to Play: Trump
1. Shuffle and deal all the cards face down.
2. Each player holds their cards in a stack so that they can see the top card only.
3. The player to the dealer’s left starts by reading out an item from the top card (eg: Girth). The other players then read out the same item.
4. The one with the highest value wins the cards and places all the top cards including their own to the bottom of their pile. It is the winner’s turn again to read an item from his next card.
5. If 2 or more cards clash on the value then all the cards are set aside and the same player chooses reads from his next card.
6. The winner of that round also wins the set aside cards.
7. The person with all the cards in the end is the winner!
Guess the Snake
Goal: Guess the name of the snake with the least no. of clues.
Start with steps 1 & 2 as the trump game (above).
3. The dealer starts by reading out clues about his snake. (don’t read the name of the snake!)
4. The other player(s) should guess the name of the snake.
5. The first player (other than the reader) to guess correctly wins 10 points.
6. The reader should read one clue and wait for others to guess. If no one guesses correctly, then read the next clue, in the below order, until all clues are exhausted. Length, Girth, Speed, Active During, Habitat, Venom Toxicity, Endemism Score, Distribution and finally the Description.
7. Each player is allowed only 7 guesses per snake. So, guess wisely, and say “next” for the next clue.
8. Regardless of the outcome, the turn passes to the next person on the reader’s left. After the round the reader shows the card to the players and drops the card down.
9. The player with the most points in the end wins!
Hissteria
The Goal of Hissteria: To collect all the snakes belonging to each family (family set) . The team earns points for every family set collected by them. The team with most points in the end wins.
How to play: Minimum of 4 players
1. Form a minimum of 2 teams with atleast of 2 players in each team.
2.Shuffle the deck and deal all cards face down to all the players
3. The dealer gets the opening turn.
4. During their turn, the player asks any player from the opponent team for a specific snake by name . Eg. Can I have the Rat snake.
5. If the requested player has the snake, they must give the card to the asker. This success earns the asker another turn to ask. Now, they can ask the same player or pick any other player from the opposite team(s). Players can ask any number of snakes, one by one , during their turn as long as the requested player has the snake asked for.
6. If the requested player does not have the snake asked for , then the asker’s turn ends and the requested player gets the turn to ask.
7. When a team believes they have completed a set, they should drop the cards of the set and collect the respective family points (refer the back of this card)
8. If the teams drops a set without collecting all the cards in the family, the points of the respective set goes to the team which has the remaining cards of the dropped set. The point is split equally between the teams if multiple teams have the remaining cards of the dropped set.
9. The game continues until all sets are collected.
10. The team with the most points in the end wins. Rules:
1. A player can ask cards only from the player of the opposite team.
2. Players are not allowed to discuss/show their cards to their own team members
3. The asker must hold atleast one snake from the same family as the requested snake.
4. Players can collect family sets individually or as a team, but the points are awarded to the team.
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